Friday, April 20, 2012

Are board games and RPGs better than video games?

Get ready to nerd-fight! Let this recent Forbes article be your primer, which basically boils it down to board games/RPGs are infinitely re-playbable but take bunch of time to create:
“You can buy a great board game for under $20, and every time you play it, it’s a new game,” Silver noted. “This is a toy that can be played over and over again, so the consumer sees value in this type of purchase.”

Compare that with any major release on the consoles. Gamers play $60 for a vanilla title, and often fork out more for downloadable content or expansion packs.

Quintin’s argument is pretty compelling, but I’m not entirely sold. Yes, board and pen-and-paper games do come from a pure spring of ideas, and aren’t bogged down with the limitations of tech or the high expectations of massive profits. But aren’t we actually just comparing apples to oranges?

A good Dungeons and Dragons campaign is hard to beat on its own terms. You have to imagine a great deal.

And you have to set aside a pretty substantial chunk of time. Not just your time either. You need to find actual people to play with. Video gamers often play with friends either in the flesh or online, but at least in my experience the time requirements of a good board game or pen-and-paper RPG are vast in comparison.
...I get that, but isn't that doing that "work" the fun part? One passage I take umbrage with though:
Whereas board games require us to think, and pen-and-paper RPGs require us to imagine, video games tap more directly into the actual play.

We have to actually fight that skeleton knight, not just tell the DM what we’re doing and then role the dice. There’s pros and cons to each form, and while both low and high-tech gaming can be extremely fun and gratifying, I think we’re talking about two very different experiences that can’t really be held up the one against the other.
I'd aruge that "fight" in this example is really just semantics. Mashing buttons ain't fighting anymore than rolling dice. The one instance I could see that point is with gestural-based game systems like the Kinect or Wii (full disclosure, I own a Wii and it's a lot of fun). While I agree playing video games is more physical, I'd suggest it's better to just state that low-tech and high tech gaming gets you to use your brain in different ways and leave it at that.

I do agree though, with his clincher:
Maybe the gaming industry has mirrored too often the film industry, and needs to get back to its cardboard roots.
Indeed. Let's hear it for a healthy dose of homebrew, bootstrap creativity!

Read the full article at Forbes.com.

Your thoughts?

Tuesday, April 10, 2012

M.A.R. Barker Memorial set for May 5 in Minneapolis

Here's an important announcement for any Tekumel fans out there. There's going to be a memorial for the creator of Tekumel, M.A.R. Barker here in the Twin Cities--including some kind of A/V presentation. Below is an email that I received this morning from the Source Comics & Games (my FLGS) weekly update. Pasted verbatim:
ANOTHER GIANT HAS FALLEN!
Professor M.A.R. Barker Memorial From the Tekumel Foundation: Mrs. Ambereen Barker and the Tékumel Foundation invite you to a memorial celebration of the life and work of Professor M.A.R. Barker -Saturday, May 5th, 2012 -5PM to 9PM -Sheraton Midtown Minneapolis Hotel -2901 Chicago Avenue South -Minneapolis -Minnesota -55407.An audiovisual presentation will begin at 6:30pm, with stories and memories to be shared afterwards. Special announcements to follow. We hope that Prof. Barker's devoted fans, friends, colleagues and former students will be able to attend and share in this celebration. Please RSVP to the Tékumel Foundation so we may keep you informed of any changes. E-mail:info@tekumelfoundation.org ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
So there you are--just FYI in case you're out of town and looking to make the trip.

EDIT: I should have guessed there'd be more info at Chirine's Workbench blog.

Wednesday, February 8, 2012

What maps inspired you as a kid?

The Awl has a great post Maps We Wandered Into as Kids that explores fantasy maps that inspired readers growing up. I had many, but one that totally blew my brain was the one from Time Bandits.


Part cosmic blueprint, part wormhole transit schedule--it's got to be one of the coolest movie props of all time. If only it were real. Oh wait, it IS real! Or rather you can get your own reproduction.

What about you? Have any favorite cartographs from books, comics, movies, or just plain geography (Google?) that have inspired you?


Via Boing Boing, which has links to another great map post you should check out.

Also: ever try googling directions to Mordor? ;)

Monday, February 6, 2012

WE HAVE A HULK.



Extended-Assembled-Hail-Mary-Superbowl goodness. In case you missed it. I get more excited for the Avengers every time I see new footage. BTW, who do you think the bad guys are? Cast your vote in the poll at left.

I'll make a nice pie chart of the results when it's done.

Enjoy the trailer!

UPDATE:
Here's the new trailer for Amazing Spider-man which looks equally impressive!

Monday, January 30, 2012

MERLIN IS DEAD.


Scottish actor Nicol Williamson scummbed to esophogeal cancer in December, but his family just recently announced his death to the public. He was 75.

I'll of course always remember him for his near lyrical portrayl of Merlin, a performance to which I've come to compare all on-screen magicians, spellcasters, sorcerers, warlocks, and conjurers. Rest in Peace great wizard....



Obit in the New York Times.

See Merlin bid farewell to his king one last time.