Showing posts with label exonauts. Show all posts
Showing posts with label exonauts. Show all posts

Friday, September 9, 2011

Did I mention that X-Plorers is Now Available?


Yes? Good. Just trying to get the word out. I've been shouting this from the mountain tops on Exonauts and Gamma World War, but I added a few clarifications...

CALLING ALL X-PLORERS....

X-Plorers is now available as a box set, softcover print-on-demand, or a no-art FREE download. You now have THREE WAYS to start conquering the galaxy--and you could be doing so as soon as THIS AFTERNOON while you wait for your box or softcover to arrive in the mail. Here's a look at the inside of the softcover....



The game is rules-light and can be played as-is, but it's REAL strength is in it's ability to be fiddled with under the hood. Personally, I like to tinker and I'm working on my own setting using the rules. If you're looking for more resources to help get started, check out the X-Plorers tab on the top of this blog.

On a side note, the venerable Space Admiral and X-Plorers Publisher John Adams is holding a new character sheet design contest. The winner will receive a FREE box set of the game! So submit your designs to Brave Halfling. UPDATE: the PC sheet size is 5.5 x 8.5" and John has not yet set a deadline. He also reports that there are approximately 50 Boxed Sets are left--but that was several days ago already...

More info:
Anyway, go get your copy and start X-ploring!

Saturday, April 3, 2010

Fight On! #8 arrived this morning!

I posted some pics on Exonauts, check it out!

Wednesday, March 3, 2010

System neutral templates--a little help

So over at Exonauts! yesterday I asked for some input on templates for system neutral material. As a few of you old school RPGers out there might not read that post, I've doubled up here to get suggestions. My original post:
So I've got a ton of posts on deck that I want to flesh out, (e.g., gadgets, enemies, etc.) but I'm still wading through rulesets. I'd like to start posting stuff without having to get into the crunchy bits of stat blocks that will essentially need to be converted anyway. I guess, I'd rather there was as little as possible at this point--allowing anyone who wants to yoink an idea can do so and incorporate with ease. So my question is: is there a good template out there for system neutral? Is narrative enough? How much crunch is too much--or not enough?

Ideas? Thoughts? I'd appreciate any suggestions in the comments.

Thanks!
 Feel free to drop suggestions in this post or the one on Exonauts. :)

Monday, January 25, 2010

Exonauts! has launched!


My new sci-fi adventuring blog, Exonauts!, is up and running. It focuses on ideas for sci-fi RPGs and writing, etc. Exonauts are explorers and adventurers cavorting to/from/around/on exoplanets--it's as simple as that. Instead of creating a campaign based on a single world, I thought it might be cool to do one from a an adventuring perspective where any world could be one of many destinations. So how would these exonauts be equipped, what would they find, where would they go? That's what the new blog is all about....

Have a look for yourself.